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MacWorld 1997 November
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Macworld (1997-11).dmg
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Games World
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Shareware Games
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Hexomania 1.1
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Hexomania Read Me
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1997-08-05
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Hexomania v1.1 READ ME
Copyright 1996 Jörg Kienzle
------------------------------------------------------------------------
Welcome to Hexomania!
Hexomania is a strategic game for two players. You also have the possibility
to play against a computer player, or even against a remote opponent over
a network.
I hope you enjoy the game. The following file explains the basic concepts of
the game and includes other useful info.
Have fun, and please don't forget to pay the shareware fee if you play this
game often...
Jörg Kienzle
jkienzle@di.epfl.ch
------------------------------------------------------------------------
Requirements
Mac or Power Mac (Hexomania is Power Mac native)
4 MB memory
640x480 screen or larger, support 256 colors/grays or more
System 7.5 or later (not sure about this, may work with older ones)
Optional: Speech Manager, TCP/IP / Open Transport
------------------------------------------------------------------------
Instructions
The rules of the game are very simple:
The game board consists of 11x11 hexagons. Each player (green or red) must
try to build a path from one end of the board to the other one:
the green player from the top right side to the bottom left one, the red
player from the top left side to the bottom right one. The players are
allowed to set on any field that is still free.
Although this might seem very easy, the game is very tricky to play. One
wrong move and you lose!
------------------------------------------------------------------------
About the computer player
Unfortunately I have startet writing my diploma thesis and I don't have
enough time to write a really good computer player. The current version
does not calculate any moves in advance. It only analyses the current board
settings. I've started writing a computer player that does precalculation
but I still get a lot of crashes (that's why the "hard" option in the "Computer
Menu" is disabled). Look for a better computer player in future releases.
------------------------------------------------------------------------
Speech Manager
If you have the Speech Manager installed, the computer player can speak
it's moves using various predefined voices. This can also be fun during
netplay, where you can send messages to your opponent over the network,
and they are spoken out loud!
------------------------------------------------------------------------
Net Play
Hexomania version 1.1 has been extensively tested for network play.
In order to get network play, you need to have Open Transport or
Mac TCP installed. Select "New Game" on both computers. On one, choose
e.g. "Human" and "TCP/IP Server". A dialog saying "Waiting for client"
is displayed.
Then, on the other computer, choose "TCP/IP client" and "Human". Then$
type in the IP address or DNS address of the server machine and off you
go...
------------------------------------------------------------------------
Contacting the author
I would appreciate any (constructive) comments or bug reports.
My email address is:
jkienzle@di.epfl.ch
If you want to know more about me, check out my homepage:
http://lglwww.epfl.ch/~jkienzle/
------------------------------------------------------------------------
Registration
The shareware fee for Hexomania is $15. Paying for Hexomania is fairly
simple. Open the Register program that accompanies Hexomania. Enter
your name and your email address (optional).
Save or Copy or Print the data from the register program and send the
data and payment to Kagi. Kagi handles my payment processing.
If paying with Credit Card or First Virtual, you can email or fax the
data to Kagi. Their email address is sales@kagi.com and their fax is
+1 510 652-6589. You can either Copy the data from the register program
and paste it into the body of an email message or you can Save the
data to a file and you can attach that file to an email message.
There is no need to compress the data file, it's already pretty small.
If you have a fax modem, just Print the data to the Kagi fax number.
If you provide a correct internet email address, you will receive an
email acknowledgement as soon as you payment has been processed.
If you are paying with Cash or USD Check you should print the data
using the register program and send it to the address shown on the
form, which is:
Kagi
1442-A Walnut Street #392-I6
Berkeley, California 94709-1405
USA
Checks must be drawn in US Dollars.
------------------------------------------------------------------------
Legal stuff
This game has been around since about 50 years now. It is commonly known
under the name HEX. It has been described in:
Martin Gardner: The Scientific American Book of Mathematical Puzzles and
Divisions, Simon and Schuster, 1959.
John Nash proved in 1949 that the first player has a theoretical win,
but he doesn't indicate how to win. The largest size board for which
a complete winning strategy is known is 7x7.
If you want to know more about HEX, check out the Hex FAQ at:
http://www.cs.cmu.edu/~hde/hex/hexfaq
------------------------------------------------------------------------
Improvments since version 1.0.1
Network play has been extensively tested/debugged and should now work
on any 68k and PowerMacs with OpenTransport or TCP/IP installed.
Possibility to change the green stones into blue ones (for color-blind
people).
------------------------------------------------------------------------
Version history
Version 1.0 - December 1996
- initial release
Version 1.0.1 - March 1997
- possibility to speed up animations
Version 1.1 - August 1997
- debugged and tested network play
- new feature for color-blind people: green stones can be changed to
blue ones